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At the tail end of April 2019 I met with Luke Richie of Nexus Studios, and he laid out a vision for a world connected with Augmented Reality. These connections would occur in public spaces where people engage with stories that evolve around them through phones, glasses, projections and more. This endeavor led to their GILDA initiative, a platform for hyper-accurate, persistent digital realities.

The Samsung 5G Fan Experience campaign won the AICP Awards 2020 NEXT category for Extended Reality.

 
 
Placing AR in hyper-accurate spaces (c/o Nexus Studios)

Placing AR in hyper-accurate spaces (c/o Nexus Studios)

Samsung 5G Fan Experience

I freelanced as a Tech Creative on Nexus Studios’ work for Samsung Electronics to promote the new 5G capabilities of Samsung’s flagship phone the Galaxy S10 5G.

The project invoked the use of AT&T’s 5G network to showcase larger-than-life Augmented Reality. Utilizing the Visual Positioning System (VPS) of Scape Technologies, custom on-device Computer Vision, and top-quality volumetric capture, Dallas Cowboys fans could experience jaw-dropping moments with their favorite heroes.

Four activation components of this project greeted fans entering the AT&T Stadium in Arlington, Texas: Hype-Up Chants, the Hall of Heroes, Time Tackle (a quick-time tap game), and live in-game AR Stats.

Hype-Up Chants

Before a game even begins, fans crowd the plaza outside the gates, eager to see their heroes in action.

They wouldn’t have to wait long— Samsung devices were available for folks to see their favorite players larger-than-life cheering them on. As fans looked through devices towards the stadium, their position immediately localized, allowing for highly-accurate AR placement: Zeke Elliot climbing from a jumbotron or Dak Prescott landing on a pillar to name a few.

Volumetric captures natively this large haven’t been done before, so we needed the highest quality textures and polygons 5G streaming could allow us. Working with Metastage in Los Angeles provided us brilliant captures suitable for the task. We had to maneuver camera positioning to value the underside of the players, accommodating for the fans’ perspectives.

The captures were also combined with Nexus’ real-time animation prowess, crossing another milestone in volumetric playback.

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Hall of Heroes

Randall Cobb seems realer than me.

Randall Cobb seems realer than me.

When the doors opened, fans were given the opportunity to engage their idols one-on-one in the Hall of Heroes.

Set in a designated area with provided Samsung devices, fans could stream high-quality captures of players of their choosing to take a photo and video. The best part: they could take a photo with them to keep!

These players were captured in both Metastage in Los Angeles, and the Samsung Capture Stages in Dallas, TX. It was an honor to work with the players, and they performed wonderfully.

c/o Samsung Electronics America

c/o Samsung Electronics America

Time Tackle AR Game

Before kickoff and during half time, fans were encouraged to visit Samsung areas to try 5G devices pointed at the field. They were met with a Quick Time Event tapping game where a 4-story-tall Cowboy dodges four waves of oncoming defensive Bots.

Players earned points based on the timing of all their interactions, and this added up to a total overall score to post on the stadium’s leaderboard.

It’s a fun game in its own right, but what made it special was the ability to play it anywhere around the field, and that different timed player taps led to different combinations of dodges, stiff arms, or even front flips over bots. The permutations alone lead to fun action videos fans could email themselves!

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Live AR Stats

Play, Player, and Down information (with season stats!) running real-time to devices.

Play, Player, and Down information (with season stats!) running real-time to devices.

During the game itself, fans could use Samsung 5G devices to follow along with every play: enormous live statistics for the Cowboys could appear over the field from any seat, with a visual representation of the team and players’ progress throughout the season.

Data for each play ran real-time from the SportRadar API direct to the app, which played animations for play type, player number/capture, and relevant yardage, including the current down and direction of play.

Unlike other AR systems that rely on information floating around the user, this one takes place right above the action itself. I’m looking forward to AR’s future where we wouldn’t be looking through phone screens so we don’t miss any nail-biting moments!


Special thanks to Nexus Studios, without whom this project wouldn’t be as stunning as it is. I consider my involvement minimal compared to the hours devoted by every programmer, data scientist, modeler, animator, and production crew necessary to make it happen. More thanks to Samsung, AT&T, and the Dallas Cowboys for boldly taking new steps into the frontier of bespoke location-based mass AR experiences. More will come!